Gamification in Higher Education

    Research output: Contribution to conferencePresentation

    Abstract

    Created for a presentation at Gen Con's Trade Day on 8/16/2017.
    Original languageAmerican English
    StatePublished - Aug 4 2017
    EventGenCon -
    Duration: Aug 4 2017 → …

    Conference

    ConferenceGenCon
    Period8/4/17 → …

    Disciplines

    • Library and Information Science
    • Information Literacy

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