Investigating the Effectiveness of Problem-Based Learning in 3D Virtual Worlds. A Preliminary Report on the Hadrian’s Villa Project

Lee Taylor-Helms, Lynne. Kvapil, John Fillwalk, Bernard Frischer

    Research output: Contribution to conferencePresentation

    Abstract

    This paper discusses a recent study to test the effectiveness of combining 3D virtual worlds (VWs) with Problem Based Learning (PBL) in archaeological education of undergraduate college students at two American universities. The testbed used was a virtual world of Hadrian’s Villa at Tivoli (Italy), a World Heritage Site dating to the reign of Hadrian (117-138 CE). At both universities courses were offered on the villa using a PBL approach in such a way that the relative strengths and weaknesses of learning based on face-to-face, 2D, and VW presentations could be assessed. The study helped to clarify ways in which VWs can most appropriately be used as an aid to PBL.

    Original languageAmerican English
    StatePublished - Jan 1 2013
    EventProceedings of Computer Applications to Archaeology, 2013, Perth, Australia -
    Duration: Jan 1 2013 → …

    Conference

    ConferenceProceedings of Computer Applications to Archaeology, 2013, Perth, Australia
    Period1/1/13 → …

    Keywords

    • archaeology
    • pedagogy
    • problem based learning

    Disciplines

    • Ancient History, Greek and Roman through Late Antiquity
    • Classical Archaeology and Art History
    • Classics
    • Curriculum and Instruction

    Cite this